![]() Redshift beat Corona (marginally 2m:55 vs 3m:24 ) std HDRI C4D renderer was 35m: + ( The Corona ran on i7 4 core/ 32GB and the Redshift on same with RTX 2070-8G ) I have had the opportunity lately to benchmark Corona Render ( which is a CPU only renderer = Chaos Labs ) vs Redshift (nvidia RTX) and even the standard Cinema 4D renderer on the same file for a hi-res 4K image I take your point the VRay 5 is a huge improvement over 3.6 as you say even for CPU. Just don't expect more than VRay CPU on your Apple and you won't be disappointed. Chaos will continue to spend their development money on the larger user bases that is more profitable.īut lucky for you, the VRay CPU engine works fine on your closed wall Apple system and FormZ is one of the few 3D applications still supporting Apple as well. VRay GPU is unlikely to be ported over to Apple's Metal because there are relatively, VERY FEW 3D rendering professionals using Apple hardware these days. Their tiff with NVIDIA is moronic and hurtful to it's brand champions (designers) who carried them through their dark times. That's good news for you Apple users stuck without awesome CUDA based GPU rendering options.Īpple has made it's own walled fortress which is really restrictive to creative professionals who like to have every option possible when it comes to CREATING. For this reason, the main VRAY CPU engine is still very popular and will keep being improved and refined on it's own. The problem with these engines is that they lack all the features of the CPU engine, which means for many people, they are not useful for production work. The RTX engine is also very fast and it's still relatively new. Sure, the GPU rendering is fast, add Hybrid (with CPU as a GPU rendering source) and it's even faster. ![]() Light Mix is a game changer and a huge time saver so that's a CPU speed improvement as well. ![]() The VFB is a HUGE upgrade, and there are many CPU based material upgrades as well. It's faster with the lighting system changes, especially the adaptive dome light. While the GPU rendering is getting the bulk of the news, they are continuing to improve the CPU renderer as well. Let's hope we see Vray supporting Apple 'Metal' soon. Oh - and the other issue is that Apple also requires you to use Mac OS11.2+ ( Big Sur ) All the speed improvements are coming from GPU advancements from NVIDIA and the amazing new RTX 2070+ and particularly 3xxx series as VRAY only supports this path so far.Īpple has gone down the 'Metal' path and implemented some amazing results from their new Apple M1 series CPU/GPU with Neural Engine and they are fast ( very fast ) but so far only only supported by Redshift & Octane and NOT VRAY - hope that changes.
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